Unreal Development Kit - Karnage Docks
This is a layout to a 3D side scrolling level that I made in the Unreal Development Kit. It was also one of my very first projects in the level editor. It featured crystals that served as points for the player as well as different instances that the player would have to go through in order to survive. Sadly I no longer have the map because of lost files however I do have some in development pictures of the map on my main page.
The map took me approximately a month to create but was never truly finished.
The map took me approximately a month to create but was never truly finished.
Unreal Development Kit - Oil Rig
This is a layout to a capture the flag map I planned to make in the Unreal Development Kit. I worked on it directly after I did a lot done on Karnage Docks. It featured different paths for the player to take in order to get to the opponents flag area. It seemed very balanced out since the paths for both teams had pretty much the same ordeal. Once again I could not finish this map since I lost files for this project and Karnage Docks some time ago. However I might one day go back to making a level using this layout.
The map had undergone a few weeks of development in the level editor.
The map had undergone a few weeks of development in the level editor.
Source Development Kit - Heights
This is a layout for a hostage rescue mission I made in the Source Development Kit. It was worked on directly after my previous SDK map called "Warehouse". It was an ambitious project of mine in order to improve my skills in the level editor. During it's development many things were worked over so the sketch provided here is a sum up of the final result of the level.
The level took me roughly one month to complete.
The level took me roughly one month to complete.